Type: Enchantment
School: Protection
Range: Other
Incant: "I enchant thee with Imbued Armor" x3
Materials: White Strip
Effect: All armor worn by the bearer gains a +1 modifier. This modifier may allow the armor to exceed the maximum value for its type, up to the bearer's class maximum
Notes: Does not apply to magic armor. A player may only benefit from one instance of Imbue Armor, or similar magic and abilities that increase Armor Points, at a time
Type: Enchantment
School: Death
Range: Touch
Incant: "I enchant thee to slay all foes" x3
Materials: Bearer's wielded melee weapons are Wounds Kill.
Type: Archetype
School: Neutral
Effect: Gain Fireball 2 Balls / Unlimited(m). Flame Blade becomes 2/Refresh Charge x5 (self).
Limitations: May not wield Shields. Lose all instances of Steal Life Essence.
Type: Archetype
School: Neutral
Effect: Gain Sacred Blades (Self) 1/Life (ex).
Limitations: Player loses all instances of Greater Resurrect and Awe
Type: Verbal
School: Command
Range: 20'
Incant: "I command thy attention" x3
Effect: Target is unable to attack or cast Magical abilities at anyone other than the caster or their carried equipment for 30 seconds, or until either party dies. If the target of Insult is attacked or has Magical abilities cast on them or their carried equipment by someone other than the caster, the target of Insult becomes able to choose to attack the offending party as well.
Notes: If the caster of Insult dies, the victim's effect is negated.
Type: Enchantment
School: Protection
Range: Other
Incant: "I enchant thee with Ironskin" x3
Materials: White Strip
Effect: Bearer is Immune to Flame and gains two points Magic Armor affected as per Ancestral Armor