Shields
Shields are used to block shots from weapons and are impervious to harm except from certain abilities and magics. All shield measurements are the exterior surface area on a flat plane
- Must not break or bend significantly during the course of combat. Rigid or easily breakable foam, or low-density foams, are inappropriate for all-foam shield construction. Some acceptable materials are:
- Sturdy high-density foam
- Plywood
- High impact plastics
- Aluminum
- Must have an opaque, durable cover such as cloth or PlastiDip
- The rim and face of the shield must be padded by at least 1” of closed cell foam
- All-foam shields do not require any additional padding so long as the foam itself would be considered padding
- Hard edges may not be exposed on any surface which can reasonably come into contact with another player or their equipment
- A player may only wield one shield at a time
- Must be gripped in a hand in order to be considered wielded
- A shield that is gripped in a hand may also have a support strap around the arm
- A blow that strikes a non-wielded shield strapped to a player, such as a shield slung across a back, is considered to strike the player as if the shield had not been there
- A small shield may be strapped to an arm instead of wielded in a hand
- A small shield is between 36 square inches (6.8 inch diameter) and three square feet (23.45 inch diameter)
- A medium shield is no larger than five square feet (30.28 inch diameter)
- A large shield is no larger than eight square feet (38.3 inch diameter)
- Shield shapes may not cause confusion on the field. A shield cannot look like Armor or a Weapon
- A shield may be tossed in a manner that keeps it (relatively) perpendicular to the ground. While in the air, such a shield is considered a terrain effect, though it is still vulnerable to things that would normally affect a shield (such as Fireball or Destruction Arrow). A shield may not be tossed into another player or their wielded equipment