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Call Lightning

Druid 6

Type: Verbal
School: Flame
Range: 20
Incant: "I call lightning’s flame to strike thee" x3
Effect: Target player dies

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Bard 1 Druid 1 Healer 1 Wizard 1

Type: Neutral
School: Neutral
Range: Touch
Incant: "My work shall be undone" x3
Effect: Remove an Enchantment cast by the caster

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Circle of Protection

Healer 4

Type: Enchantment
School: Protection
Range: Self
Incant: "Circle of Protection" x3
Effect: The caster and up to five willing players in physical contact with the caster become Insubstantial. The caster may end Circle of Protection at any time by ending his Insubstantial State with the standard Incantation. If the caster stops being Insubstantial by any means, the Enchantment ends. Players under the effect of Circle of Protection may use magic and abilities on players under the effect of the same Circle of Protection as though they were not Insubstantial
Notes: Effects which would normally remove the Insubstantial State (Tracking, Release, etc) will remove this Enchantment

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Combat Caster

Bard 6

Type: Archetype
School: Neutral
Effect: Does not require an empty hand to cast Magic

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Confidence

Bard 1

Type: Verbal
School: Sorcery
Range: Touch
Incant: "My power grants thee confidence"
Effect: Target player may instantly Charge a single Magic or Ability
Limitations: May not be used on self. May not be used within 20’ of a living enemy

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Contagion

Wizard 5

Type: Enchantment
School: Death
Range: Touch: Others
Incant: "May thou bear this plague to all" x3
Materials: Red Strip
Effect: All melee weapons wielded by player are Wounds Kill. Bearer is Fragile

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Corrosive Mist

Druid 2

Type: Enchantment
School: Death
Range: Self or Touch: Others
Incant: "The mists of corrosion surround thee" x3
Materials: Three Red Strips
Effect: Bearer may cast Destroy Armor by announcing "[Player] the mists of corrosion destroy your [armor location] armor". Bearer must remove a strip after each use of Destroy Armor
Notes: Corrosive Mist is removed when the last strip is removed

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Coup de Grace

Assassin 6

Type: Verbal
School: Death
Range: 20
Incant: "Death shall come for thee" x3
Effect: Target player dies
Limitations: Target must be Wounded when the caster begins the Incantation
Notes: Even if the target has no Wounds by the end of the Incantation they still die