Type: Archetype
School: Neutral
Effect: Each Enchantment purchased in the Protection School gives double the uses. Example: 1/Life Charge x3 becomes 2/life Charge x3, 2/life becomes 4/life
Limitations: Player may not purchase any magic from the Death, Command, or Subdual Schools
Type: Archetype
School: Neutral
Effect: Each Verbal purchased in the Death and Flame Schools gives double the uses. Example: 1/Life Charge x3 becomes 2/life Charge x3, 2/life becomes 4/life
Limitations: Player may not purchase Verbals from any School other than the Death and Flame Schools
Type: Verbal
School: Death
Range: 20
Incant: "Death strikes off thy [left/right] [arm/leg]" x3
Effect: Target hit location on target player is Wounded
Limitations: Has no effect on players already Wounded
Notes: Wounding targets the player but affects the Hit Location. Visibility can be drawn to any part of the player, not just the desired Hit Location