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Gift of Air

Druid 5

Type: Enchantment
School: Protection
Range: Touch: Others
Incant: "I grant thee a gift of the air" x3
Materials: White Strip
Effect: The effects of a melee weapon or projectile which just struck the bearer are ignored, instead the bearer announces “Gift of Air” and becomes Insubstantial. If the bearer is wearing armor it is affected as normal in addition to triggering Gift of Air. Bearer may choose to return directly to their respawn location immediately after Gift of Air activates. Melee weapons with the Armor Breaking, Armor Destroying, Shield Crushing, or Shield Destroying Special Effects will affect the bearer as normal and do not trigger Gift of Air.
Limitations: Bearer may not wield weapons or shields
Notes: Bearer may end the Insubstantial state caused by Gift of Air at any time with the standard Incantation

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Gift of Earth

Druid 2

Type: Enchantment
School: Protection
Range: Touch: Others
Incant: "I grant thee a gift of the earth" x3
Materials: White Strip
Effect: Bearer gains two points of magic armor and is affected as per Greater Harden. Bearer is Suppressed

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Gift of Fire

Druid 3

Type: Enchantment
School: Flame
Range: Touch: Others
Incant: "I grant thee a gift of the fire" x3
Materials: Red Strip and White Strip
Effect: Bearer is Immune to Flame and gains Heat Weapon 1/Refresh Charge x3

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Gift of Water

Druid 4

Type: Enchantment
School: Sorcery
Range: Touch: Others
Incant: "I grant thee a gift of the water" x3
Materials: White Strip and Yellow Strip
Effect: Bearer gains one point of magic armor and Heal (self- only) unlimited

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Golem

Druid 4

Type: Enchantment
School: Sorcery
Range: Touch: Others
Incant: "From earth and clay I form thee" x3
Materials: White Strip and Red Strip
Effect: Bearer is Immune to Death. Bearer is Cursed. Bearer can remove a Wound via Mend. Bearer may use the caster as an alternate respawn point while the caster is alive. Non-magical armor worn affected as per Imbue Armor. All Enchantments worn by the Bearer, including Golem, are Persistent while Golem is worn
Limitations: A caster may only have a single Golem Enchantment active at a time
Notes: Greater Mend and Word of Mending will not remove a wound

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Grasping Tentacles

Druid 6

Type: Enchantment
School: Command
Range: Self
Incant: "The hands of the earth rise to your bidding" x3
Materials: 5 Red Strips
Effect: Bearer is Stopped. Bearer may cast Hold Person by announcing "[Player] stop at my command." Bearer must remove an Enchantment strip after each use of Hold Person
Notes: Grasping Tentacles is removed when the last strip is removed

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Greater Harden

Healer 3

Type: Enchantment
School: Protection
Range: Touch: Others
Incant: "I enchant thee with Greater Harden" x3
Materials: White Strip
Effect: Shields and weapons wielded by the player are affected as per Harden. May only be cast on a player

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Greater Heal

Healer 4

Type: Verbal
School: Spirit
Range: Touch
Incant: "By the grace of the divine thou art healed" x5
Effect: All wounds are healed. Ignores the Cursed State

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Greater Mend

Druid 3 Wizard 3

Type: Verbal
School: Sorcery
Range: Touch
Incant: "Return this [object name] to its former glory" x5
Effect: Will repair a destroyed item or restore all armor points in one location

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Greater Release

Bard 2 Healer 2

Type: Verbal
School: Sorcery
Range: 20
Incant: "From all thine afflictions thou art released" x2
Effect: All ongoing effects and States are removed from the target. The caster may choose to leave some States or effects in place
Notes: Greater Release may target Dead players. When used to end a State or Ongoing Effect imposed by a magic or ability with multiple effects, all other States and Ongoing Effects from the same source are also ended

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Greater Resurrect

Healer 5

Type: Verbal
School: Spirit
Range: Touch
Incant: "By the grace of the divine thou art resurrected" x5
Effect: Target Dead player is returned to life. Enchantments on the player are retained. Any wounds on the player are healed. Works regardless of any States on the target

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Greater Undead Minion

Healer 5

Type: Enchantment
School: Death
Range: Touch: Others
Incant:
"Flesh rots, bones break, skulls sigh, spirits take let the power of my will descend on thee
let the power of my will restore thy spirit
let the power of my will knit thy corpse
let the power of my will give thee direction
let the power of my will cheat thy death
by the power of my will, arise my greater minion!"
Materials: Yellow Strip
Effect:
1. Bearer does not die or respawn as normal
2. Bearer is Cursed and Suppressed
3. When the bearer would normally die, they instead become Insubstantial, remove all Wounds, and must return to the caster as soon as possible. Insubstantial players may not move more than 10’ from the caster and may not speak. The caster may touch the player and then Incant “Rise and fight again” x5 to end this Insubstantial State so long as no living enemies are within 10’ of the bearer.
4. If this Enchantment's Insubstantial is removed from the Bearer in any other manner than outlined in item 3 (or prevented entirely) this Enchantment is removed
5. If the caster dies, this Enchantment is removed the next time the bearer returns to the caster
6. If the Enchantment is removed, the bearer dies
7. For the duration of the Enchantment, the Caster is considered the players respawn
8. Dead players may be targeted by Greater Undead Minion and are immediately returned to life with all Wounds removed and the Insubstantial State applied
Limitations:
1. The Insubstantial State imposed by Greater Undead Minion can be removed or prevented by any Magic or Ability which would normally be capable of removing Insubstantial or preventing Insubstantial such as Tracking, Planar Grounding, Release, or similar Magic and Abilities
2. This Enchantment is removed by Banish and Dimensional Rift if used on the player while they are Insubstantial
3. The caster may not have more than three active Greater Undead Minion and Undead Minion Enchantments combined